Ranked run

Musician

Run 8lal6b355i4idqv · Jul 25, 2026, 11:23 AM

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Patch unknownUpdated Jul 29, 2026, 9:25 AM12 observed rounds
Outcomeunknown
Record75
MMR2494?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 9:25 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Gildshell · Brawlmantis

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Brawlmantis + Velocect1,476 rounds together · 57% round win association1,476 observed win/loss round results
  • Frizzly + Velocect1,187 rounds together · 51% round win association1,187 observed win/loss round results
  • Gildshell + Velocect908 rounds together · 54% round win association908 observed win/loss round results
  • Mosslug + Velocect799 rounds together · 60% round win association799 observed win/loss round results
  • Gildshell + Mosslug596 rounds together · 43% round win association596 observed win/loss round results
  • Frizzly + Gildshell267 rounds together · 54% round win association267 observed win/loss round results
  • Brawlmantis + Frizzly254 rounds together · 53% round win association254 observed win/loss round results
  • Brawlmantis + Mosslug214 rounds together · 61% round win association214 observed win/loss round results
  • Brawlmantis + Gildshell153 rounds together · 50% round win association153 observed win/loss round results
  • Frizzly + Mosslug152 rounds together · 67% round win association152 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Gildshell: 1 · Frizzly: 1 · Velocect: 15 · Brawlmantis: 50
  • HealMosslug: 60
  • ShockFrizzly: 8

Round inventory

Trinkets

3 trinkets · 2 types

Wood Sword × 2

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.