Ranked run

Monster Ranger

Run 0qfdo39c2phlfoc · Jul 21, 2026, 12:33 PM

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Patch unknownUpdated Jul 25, 2026, 9:23 AM1 observed rounds
Outcomeunknown
Record10
MMR1930?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:23 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield60
On Cast

+45 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage390
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Geminiss

Rock

Tier 5 · Cost 50

Cooldown10s
Multicast
Shield100
On Cast

Give adjacent allies +150% Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Stalagrove · Pebbler · Cherubble · Geminiss
  • Dragon × 2Celestia · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Saberhorn860 rounds together · 53% round win association860 observed win/loss round results
  • Cherubble + Pebbler755 rounds together · 58% round win association755 observed win/loss round results
  • Geminiss + Pebbler398 rounds together · 62% round win association398 observed win/loss round results
  • Pebbler + Saberhorn375 rounds together · 58% round win association375 observed win/loss round results
  • Geminiss + Stalagrove366 rounds together · 53% round win association366 observed win/loss round results
  • Pebbler + Stalagrove359 rounds together · 43% round win association359 observed win/loss round results
  • Cherubble + Geminiss328 rounds together · 63% round win association328 observed win/loss round results
  • Geminiss + Saberhorn243 rounds together · 58% round win association243 observed win/loss round results
  • Saberhorn + Stalagrove240 rounds together · 53% round win association240 observed win/loss round results
  • Cherubble + Stalagrove238 rounds together · 47% round win association238 observed win/loss round results
  • Celestia + Cherubble145 rounds together · 54% round win association145 observed win/loss round results
  • Celestia + Saberhorn64 rounds together · 50% round win association64 observed win/loss round results
  • Celestia + Pebbler26 rounds together · 62% round win association26 observed win/loss round results
  • Celestia + Geminiss14 rounds together · 64% round win association14 observed win/loss round results
  • Celestia + Stalagrove9 rounds together · 89% round win association9 observed win/loss round results

Team toolkit

  • DamageCelestia: 390 · Saberhorn: 100
  • ShieldStalagrove: 60 · Pebbler: 60 · Cherubble: 100 · Geminiss: 100

Round inventory

Trinkets

16 trinkets · 11 types

Market License × 3

Increase shop rank by 1.

Gold Trophy

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Gold-o-matic

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Mysterious Mask

Choose a trainer and gain their ability.