Ranked run

Monster Ranger

Run o3xa9rzgj2j0rn1 · Jul 28, 2026, 6:39 PM

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Patch unknownUpdated Jul 28, 2026, 8:20 PM13 observed rounds
Outcomeunknown
Record85
MMR1737?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:20 PM6 board slots2 trinkets
6 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Velocect · Gildshell
  • Electric × 3Frizzly · Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,525 rounds together · 58% round win association3,525 observed win/loss round results
  • Electranade + Velocect2,104 rounds together · 55% round win association2,104 observed win/loss round results
  • Frizzly + Velocect1,187 rounds together · 51% round win association1,187 observed win/loss round results
  • Gildshell + Velocect908 rounds together · 54% round win association908 observed win/loss round results
  • Bumblebolt + Electranade612 rounds together · 64% round win association612 observed win/loss round results
  • Bumblebolt + Gildshell527 rounds together · 50% round win association527 observed win/loss round results
  • Bumblebolt + Frizzly442 rounds together · 54% round win association442 observed win/loss round results
  • Electranade + Gildshell371 rounds together · 59% round win association371 observed win/loss round results
  • Frizzly + Gildshell267 rounds together · 54% round win association267 observed win/loss round results
  • Frizzly + Electranade222 rounds together · 52% round win association222 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Bumblebolt: 6 · Velocect: 20 · Frizzly: 1 · Gildshell: 1
  • ShockFrizzly: 8 · Bumblebolt: 2 · Electranade: 25 · Frizzly: 8

Round inventory

Trinkets

2 trinkets · 2 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.