Ranked run

Lucky Girl

Run q4pyid3a87fkien · Jul 28, 2026, 9:27 AM

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Patch unknownUpdated Jul 28, 2026, 10:40 AM12 observed rounds
Outcomeunknown
Record75
MMR2000?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 4

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 10:40 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Gildshell · Bumblebolt · Velocect · Brawlmantis
  • Electric × 2Bumblebolt · Frizzly

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Brawlmantis + Velocect1,438 rounds together · 58% round win association1,438 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Gildshell + Velocect878 rounds together · 53% round win association878 observed win/loss round results
  • Brawlmantis + Bumblebolt623 rounds together · 59% round win association623 observed win/loss round results
  • Bumblebolt + Gildshell496 rounds together · 50% round win association496 observed win/loss round results
  • Bumblebolt + Frizzly433 rounds together · 54% round win association433 observed win/loss round results
  • Frizzly + Gildshell250 rounds together · 54% round win association250 observed win/loss round results
  • Brawlmantis + Frizzly249 rounds together · 53% round win association249 observed win/loss round results
  • Brawlmantis + Gildshell151 rounds together · 51% round win association151 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Bumblebolt: 6 · Velocect: 8 · Frizzly: 1 · Brawlmantis: 50 · Gildshell: 1
  • ShockBumblebolt: 2 · Frizzly: 8

Round inventory

Trinkets

1 trinkets · 1 types

Power Pouch

When you buy an item, give your monsters +2 Damage.