Ranked run

Lucky Girl

Run 4q7y774owld4yp8 · Jul 26, 2026, 11:53 AM

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Patch unknownUpdated Jul 26, 2026, 2:45 PM12 observed rounds
Outcomeunknown
Record75
MMR1829?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:45 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 15 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn10
On Cast

Adjacent Fire allies gain +4 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Sunsage · Lignite · Magmalith · Magmite
  • Rock × 2Cherubble · Magmite

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Lignite, Magmalith, Magmite.
  • Magmalith references FireAdjacent Fire allies gain +4 Burn permanently.Potential interaction with Sunsage, Lignite, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Magmite + Sunsage1,190 rounds together · 63% round win association1,190 observed win/loss round results
  • Magmalith + Magmite721 rounds together · 46% round win association721 observed win/loss round results
  • Cherubble + Magmite606 rounds together · 48% round win association606 observed win/loss round results
  • Cherubble + Magmalith526 rounds together · 43% round win association526 observed win/loss round results
  • Lignite + Magmalith494 rounds together · 42% round win association494 observed win/loss round results
  • Formiqueen + Magmite396 rounds together · 50% round win association396 observed win/loss round results
  • Lignite + Magmite366 rounds together · 47% round win association366 observed win/loss round results
  • Cherubble + Lignite183 rounds together · 40% round win association183 observed win/loss round results
  • Formiqueen + Magmalith136 rounds together · 49% round win association136 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Lignite + Sunsage56 rounds together · 39% round win association56 observed win/loss round results
  • Cherubble + Sunsage54 rounds together · 59% round win association54 observed win/loss round results
  • Formiqueen + Lignite50 rounds together · 36% round win association50 observed win/loss round results
  • Formiqueen + Sunsage31 rounds together · 61% round win association31 observed win/loss round results

Team toolkit

  • BurnSunsage: 18 · Lignite: 3 · Magmalith: 10 · Magmite: 12
  • DamageSunsage: 18 · Formiqueen: 120
  • ShieldCherubble: 100 · Magmite: 120

Round inventory

Trinkets

9 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget × 2

At the start of each day, gain $3.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Topaz Amulet

You receive 25% more Shield.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.