Ranked run

Swim Coach

Run 1qss87fbmca40cz · Jul 27, 2026, 12:22 PM

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Patch unknownUpdated Jul 27, 2026, 1:10 PM10 observed rounds
Outcomeunknown
Record46
MMR1805?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:10 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast8
Damage1
Heal55
On Cast

Gain $2.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Aster · Torrantler · Plunderbird
  • Electric × 2Pylong · Electranade

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Plunderbird.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Aster, Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Plunderbird1,695 rounds together · 48% round win association1,695 observed win/loss round results
  • Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
  • Aster + Boomagon812 rounds together · 50% round win association812 observed win/loss round results
  • Boomagon + Electranade563 rounds together · 45% round win association563 observed win/loss round results
  • Plunderbird + Torrantler467 rounds together · 58% round win association467 observed win/loss round results
  • Electranade + Plunderbird450 rounds together · 46% round win association450 observed win/loss round results
  • Aster + Torrantler445 rounds together · 59% round win association445 observed win/loss round results
  • Electranade + Pylong444 rounds together · 46% round win association444 observed win/loss round results
  • Boomagon + Torrantler273 rounds together · 58% round win association273 observed win/loss round results
  • Boomagon + Pylong181 rounds together · 51% round win association181 observed win/loss round results
  • Plunderbird + Pylong149 rounds together · 52% round win association149 observed win/loss round results
  • Aster + Electranade85 rounds together · 29% round win association85 observed win/loss round results
  • Aster + Pylong29 rounds together · 48% round win association29 observed win/loss round results
  • Electranade + Torrantler27 rounds together · 22% round win association27 observed win/loss round results
  • Pylong + Torrantler23 rounds together · 30% round win association23 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Boomagon: 40 · Plunderbird: 1
  • HealAster: 40 · Torrantler: 200 · Plunderbird: 55
  • ShockPylong: 15 · Electranade: 75

Round inventory

Trinkets

13 trinkets · 8 types

Gold Trophy × 2

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

At the start of each day, gain $10.

Power Crown × 2

Your top middle monster has +20 Damage.

Market License × 4

Increase shop rank by 1.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).