Ranked run

Treasure Hunter

Run ss4osun0jno4ces · Jul 26, 2026, 4:33 PM

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Patch unknownUpdated Jul 27, 2026, 12:46 PM2 observed rounds
Outcomeunknown
Record02
MMR1830?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:46 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen
  • Electric × 2Electranade · Pylong

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Electranade, Pylong.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Cherubble + Formiqueen2,809 rounds together · 54% round win association2,809 observed win/loss round results
  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Cherubble + Electranade1,165 rounds together · 51% round win association1,165 observed win/loss round results
  • Pylong + Velocect824 rounds together · 49% round win association824 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Formiqueen + Electranade757 rounds together · 51% round win association757 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Formiqueen + Pylong565 rounds together · 50% round win association565 observed win/loss round results
  • Cherubble + Pylong534 rounds together · 48% round win association534 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Electranade + Pylong444 rounds together · 46% round win association444 observed win/loss round results
  • Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
  • Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results

Team toolkit

  • DamageIroncore: 30 · Pylong: 1 · Velocect: 13 · Formiqueen: 180
  • ShieldCherubble: 100
  • ShockElectranade: 50 · Pylong: 15

Round inventory

Trinkets

10 trinkets · 9 types

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Power Crown

Your top middle monster has +20 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Razor Beak

Your Flying monsters have +1 Multicast.

Barbell

+5000 HP

Metronome

When your monster cast, they gain +10 Damage for this battle.