Ranked run

Monster Ranger

Run n0k5t6xogi81l8p · Jun 27, 2026, 10:00 PM

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Patch unknownUpdated Jul 25, 2026, 8:21 AM4 observed rounds
Outcomeunknown
Record31
MMR2620?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 8:21 AM6 board slots42 trinkets
6 of 6board slots filled
Slot 1Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast7
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Stellagon · Celestia
  • Flying × 2Blazewing · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Berroon + Velocect1,007 rounds together · 51% round win association1,007 observed win/loss round results
  • Stellagon + Velocect896 rounds together · 47% round win association896 observed win/loss round results
  • Berroon + Joltail223 rounds together · 46% round win association223 observed win/loss round results
  • Berroon + Stellagon177 rounds together · 55% round win association177 observed win/loss round results
  • Joltail + Stellagon169 rounds together · 52% round win association169 observed win/loss round results
  • Blazewing + Stellagon118 rounds together · 35% round win association118 observed win/loss round results
  • Berroon + Celestia76 rounds together · 70% round win association76 observed win/loss round results
  • Blazewing + Velocect47 rounds together · 26% round win association47 observed win/loss round results
  • Celestia + Velocect37 rounds together · 46% round win association37 observed win/loss round results
  • Berroon + Blazewing32 rounds together · 59% round win association32 observed win/loss round results
  • Celestia + Stellagon16 rounds together · 25% round win association16 observed win/loss round results
  • Blazewing + Joltail12 rounds together · 33% round win association12 observed win/loss round results
  • Blazewing + Celestia6 rounds together · 33% round win association6 observed win/loss round results
  • Celestia + Joltail1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • BurnBlazewing: 5
  • DamageStellagon: 450 · Berroon: 40 · Velocect: 20 · Joltail: 3 · Celestia: 130
  • ShockJoltail: 12

Round inventory

Trinkets

42 trinkets · 20 types

Gold Trophy × 2

On Victory Gain $8.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Bug Net

Bug monsters in the shop cost 3 less.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Membership Card × 2

When you buy an item, +1 free rerolls.

Wood Sword

Your monsters have +5 Damage.

Market License × 2

Increase shop rank by 1.

Gold-o-matic × 3

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Echo Bell × 5

When you buy a 0 cost item, use it an additional time.

Mysterious Mask × 3

Choose a trainer and gain their ability.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Holy Grail × 4

On Victory Gain $100.

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Barbell × 2

+5000 HP