Ranked run

Swim Coach

Run oq386sy461g37mi · Jul 3, 2026, 5:49 AM

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Patch unknownUpdated Jul 25, 2026, 11:58 AM1 observed rounds
Outcomeunknown
Record10
MMR1707?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 11:58 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage720
Ongoing

Adjacent Common allies have +300% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Aster · Emperooze

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,842 rounds together · 54% round win association2,842 observed win/loss round results
  • Cherubble + Draconarch533 rounds together · 44% round win association533 observed win/loss round results
  • Aster + Draconarch384 rounds together · 58% round win association384 observed win/loss round results
  • Draconarch + Formiqueen210 rounds together · 44% round win association210 observed win/loss round results
  • Aster + Cherubble172 rounds together · 52% round win association172 observed win/loss round results
  • Aster + Formiqueen76 rounds together · 59% round win association76 observed win/loss round results
  • Aster + Emperooze16 rounds together · 44% round win association16 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze9 rounds together · 33% round win association9 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Formiqueen: 720 · Emperooze: 30 · Draconarch: 100
  • HealAster: 40 · Emperooze: 45
  • ShieldCherubble: 100

Round inventory

Trinkets

11 trinkets · 7 types

Gold Trophy × 3

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Sapphire Amulet × 3

You receive 25% more Heal.

Power Band

Give the first monster you buy each day +20 Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).