Ranked run

Monster Ranger

Run 1kahe5wnjq8r16h · Jul 22, 2026, 6:40 PM

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Patch unknownUpdated Jul 26, 2026, 8:25 AM9 observed rounds
Outcomeunknown
Record36
MMR2405?
Tiergold

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 8:25 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Pylong · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,575 rounds together · 54% round win association1,575 observed win/loss round results
  • Boomagon + Velocect1,469 rounds together · 48% round win association1,469 observed win/loss round results
  • Pylong + Velocect822 rounds together · 49% round win association822 observed win/loss round results
  • Ironcore + Velocect772 rounds together · 48% round win association772 observed win/loss round results
  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
  • Boomagon + Joltail445 rounds together · 45% round win association445 observed win/loss round results
  • Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
  • Boomagon + Pylong181 rounds together · 51% round win association181 observed win/loss round results
  • Joltail + Pylong164 rounds together · 54% round win association164 observed win/loss round results

Team toolkit

  • DamageVelocect: 25 · Pylong: 1 · Ironcore: 30 · Boomagon: 40 · Boomagon: 40 · Joltail: 3
  • ShockPylong: 15 · Joltail: 12

Round inventory

Trinkets

6 trinkets · 6 types

Training Weights

+100 HP

Power Crown

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Razor Beak

Your Flying monsters have +1 Multicast.