Ranked run

Monster Ranger

Run 1kahe5wnjq8r16h · Jul 22, 2026, 6:40 PM

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Patch unknownUpdated Jul 26, 2026, 8:25 AM9 observed rounds
Outcomeunknown
Record36
MMR2405?
Tiergold

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 8:25 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Humbolt · Frizzly · Joltail
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Frizzly, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Joltail + Velocect1,558 rounds together · 54% round win association1,558 observed win/loss round results
  • Boomagon + Velocect1,453 rounds together · 48% round win association1,453 observed win/loss round results
  • Frizzly + Velocect1,133 rounds together · 52% round win association1,133 observed win/loss round results
  • Humbolt + Ironcore860 rounds together · 49% round win association860 observed win/loss round results
  • Ironcore + Velocect769 rounds together · 48% round win association769 observed win/loss round results
  • Humbolt + Velocect570 rounds together · 47% round win association570 observed win/loss round results
  • Boomagon + Ironcore503 rounds together · 50% round win association503 observed win/loss round results
  • Boomagon + Frizzly440 rounds together · 43% round win association440 observed win/loss round results
  • Boomagon + Joltail440 rounds together · 45% round win association440 observed win/loss round results
  • Boomagon + Humbolt418 rounds together · 50% round win association418 observed win/loss round results
  • Frizzly + Ironcore403 rounds together · 43% round win association403 observed win/loss round results
  • Frizzly + Humbolt363 rounds together · 45% round win association363 observed win/loss round results
  • Ironcore + Joltail354 rounds together · 52% round win association354 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Humbolt + Joltail217 rounds together · 50% round win association217 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Ironcore: 30 · Frizzly: 1 · Boomagon: 40 · Joltail: 3 · Velocect: 25
  • ShockHumbolt: 1 · Frizzly: 8 · Joltail: 12

Round inventory

Trinkets

7 trinkets · 7 types

Training Weights

+100 HP

Power Crown

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Gold Nugget

At the start of each day, gain $3.

Razor Beak

Your Flying monsters have +1 Multicast.

Market License

Increase shop rank by 1.