Ranked run

Lucky Girl

Run 0ouhcftni6bdmqh · Jul 27, 2026, 7:56 AM

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Patch unknownUpdated Jul 27, 2026, 11:06 AM9 observed rounds
Outcomeunknown
Record63
MMR1572?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 12

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 11:06 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage48
Shock4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+60% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Humbolt · Galvanine

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Cherubble903 rounds together · 56% round win association903 observed win/loss round results
  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Cherubble + Saberhorn872 rounds together · 53% round win association872 observed win/loss round results
  • Berroon + Saberhorn642 rounds together · 66% round win association642 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Cherubble + Ironcore380 rounds together · 47% round win association380 observed win/loss round results
  • Galvanine + Saberhorn283 rounds together · 48% round win association283 observed win/loss round results
  • Berroon + Humbolt257 rounds together · 54% round win association257 observed win/loss round results
  • Ironcore + Saberhorn255 rounds together · 47% round win association255 observed win/loss round results
  • Cherubble + Humbolt252 rounds together · 54% round win association252 observed win/loss round results
  • Galvanine + Humbolt221 rounds together · 49% round win association221 observed win/loss round results
  • Berroon + Ironcore173 rounds together · 50% round win association173 observed win/loss round results
  • Humbolt + Saberhorn134 rounds together · 54% round win association134 observed win/loss round results
  • Cherubble + Galvanine130 rounds together · 42% round win association130 observed win/loss round results
  • Berroon + Galvanine79 rounds together · 48% round win association79 observed win/loss round results

Team toolkit

  • DamageHumbolt: 48 · Berroon: 40 · Ironcore: 30 · Galvanine: 20 · Saberhorn: 100
  • ShieldCherubble: 100
  • ShockHumbolt: 4 · Galvanine: 12

Round inventory

Trinkets

11 trinkets · 7 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown × 3

Your top middle monster has +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Research Notes

Legendary monsters are much more likely to appear in your shop.

Mysterious Charm

+25% HP

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.