Ranked run

Redhead

Run 31dw9h5qazfiguh · Jul 28, 2026, 1:21 PM

Back to profile
Patch unknownUpdated Jul 28, 2026, 4:21 PM3 observed rounds
Outcomeunknown
Record12
MMR1641?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:21 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Blixie

Fire

Tier 5 · Cost 55

Cooldown6s
Multicast
Burn30
On Cast

Give the Fire ally behind {multiplier}this monster's Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield420
On Cast

Remove 45 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Coalem · Blixie · Sunsage
  • Rock × 2Coalem · Runerock

Ability text matches

  • Blixie references FireGive the Fire ally behind {multiplier}this monster's Burn for this battle.Potential interaction with Magmalith, Coalem, Sunsage.
  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Coalem, Blixie.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch1,069 rounds together · 54% round win association1,069 observed win/loss round results
  • Coalem + Magmalith481 rounds together · 37% round win association481 observed win/loss round results
  • Blixie + Coalem376 rounds together · 30% round win association376 observed win/loss round results
  • Blixie + Magmalith337 rounds together · 29% round win association337 observed win/loss round results
  • Runerock + Sunsage274 rounds together · 62% round win association274 observed win/loss round results
  • Draconarch + Magmalith227 rounds together · 37% round win association227 observed win/loss round results
  • Blixie + Draconarch199 rounds together · 35% round win association199 observed win/loss round results
  • Coalem + Runerock185 rounds together · 54% round win association185 observed win/loss round results
  • Magmalith + Runerock145 rounds together · 48% round win association145 observed win/loss round results
  • Draconarch + Runerock122 rounds together · 43% round win association122 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Blixie + Runerock39 rounds together · 41% round win association39 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results
  • Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
  • Blixie + Sunsage1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Coalem: 40 · Blixie: 30 · Sunsage: 15
  • DamageDraconarch: 100 · Sunsage: 15
  • ShieldCoalem: 900 · Runerock: 420

Round inventory

Trinkets

11 trinkets · 9 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Market License

Increase shop rank by 1.

Barbell

+5000 HP

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.