Ranked run

Monster Ranger

Run 24qv6537i8vm4u8 · Jul 26, 2026, 11:36 AM

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Patch unknownUpdated Jul 26, 2026, 4:21 PM2 observed rounds
Outcomeunknown
Record02
MMR1411?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 4:21 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast2
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 54 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown9s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Prismagon

Dragon

Tier 4 · Cost 45

Cooldown4.5s
Multicast
Damage100
On Cast

+10 Damage permanently for each unique type on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Magmalith · Lignite
  • Grass × 2Dryadell · Gaiadrasil

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Gaiadrasil.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Dirgefin + Dryadell826 rounds together · 66% round win association826 observed win/loss round results
  • Dryadell + Gaiadrasil557 rounds together · 66% round win association557 observed win/loss round results
  • Lignite + Magmalith494 rounds together · 42% round win association494 observed win/loss round results
  • Dirgefin + Prismagon445 rounds together · 67% round win association445 observed win/loss round results
  • Dryadell + Prismagon191 rounds together · 65% round win association191 observed win/loss round results
  • Gaiadrasil + Prismagon164 rounds together · 60% round win association164 observed win/loss round results
  • Dirgefin + Gaiadrasil105 rounds together · 59% round win association105 observed win/loss round results
  • Dirgefin + Magmalith65 rounds together · 42% round win association65 observed win/loss round results
  • Gaiadrasil + Lignite64 rounds together · 45% round win association64 observed win/loss round results
  • Dirgefin + Lignite58 rounds together · 47% round win association58 observed win/loss round results
  • Dryadell + Lignite51 rounds together · 31% round win association51 observed win/loss round results
  • Dryadell + Magmalith26 rounds together · 38% round win association26 observed win/loss round results
  • Gaiadrasil + Magmalith11 rounds together · 36% round win association11 observed win/loss round results
  • Magmalith + Prismagon9 rounds together · 11% round win association9 observed win/loss round results
  • Lignite + Prismagon8 rounds together · 0% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Lignite: 3
  • DamageDryadell: 70 · Dirgefin: 50 · Prismagon: 100
  • HealDirgefin: 100

Round inventory

Trinkets

13 trinkets · 9 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Gold Trophy × 2

On Victory Gain $8.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Wood Sword

Your monsters have +5 Damage.

Gold Nugget

At the start of each day, gain $3.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb

Your monsters have +15% Cooldown Speed.