Ranked run

Swim Coach

Run shiiv8r6isy63xt · Jul 27, 2026, 12:39 AM

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Patch unknownUpdated Jul 27, 2026, 1:15 PM1 observed rounds
Outcomeunknown
Record10
MMR1636?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:15 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

This and adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Torrantler · Plunderbird · Aster
  • Electric × 2Pylong · Galvanine

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Plunderbird, Aster.
  • Aster references WaterThis and adjacent Water allies gain +40 Heal permanently.Potential interaction with Sirenade, Torrantler, Plunderbird.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Plunderbird1,111 rounds together · 50% round win association1,111 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Plunderbird + Sirenade466 rounds together · 55% round win association466 observed win/loss round results
  • Plunderbird + Torrantler449 rounds together · 58% round win association449 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
  • Galvanine + Plunderbird150 rounds together · 57% round win association150 observed win/loss round results
  • Plunderbird + Pylong145 rounds together · 52% round win association145 observed win/loss round results
  • Aster + Galvanine90 rounds together · 60% round win association90 observed win/loss round results
  • Galvanine + Sirenade87 rounds together · 53% round win association87 observed win/loss round results
  • Galvanine + Torrantler79 rounds together · 57% round win association79 observed win/loss round results
  • Pylong + Sirenade32 rounds together · 38% round win association32 observed win/loss round results
  • Aster + Pylong29 rounds together · 48% round win association29 observed win/loss round results
  • Pylong + Torrantler23 rounds together · 30% round win association23 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Pylong: 1 · Galvanine: 30
  • HealSirenade: 300 · Torrantler: 200 · Plunderbird: 35 · Aster: 40
  • ShockPylong: 15 · Galvanine: 18

Round inventory

Trinkets

18 trinkets · 15 types

Market License

Increase shop rank by 1.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Membership Card

When you buy an item, +1 free rerolls.

Sapphire Amulet

You receive 25% more Heal.

Blitz Bell × 2

Monsters in your shop have +30% Cooldown Speed.

Mysterious Charm

+25% HP

Fancy Sword

Your monsters have +3% for each trinket you have.

Mighty Bell

Monsters in your shop have +200 Damage.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.