Ranked run
Swim Coach
Run zdztmgkeeveborq · Jul 28, 2026, 12:28 PM
Patch unknownUpdated Jul 28, 2026, 1:41 PM12 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: win
Patch unknownUpdated Jul 28, 2026, 1:41 PM4 board slots3 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Emperooze
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Damage36
Heal54
On Battle Start
+60 Damage and +60 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal60
On Cast
+40 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Brawlmantis
BugFighting
Tier 2 · Cost 30
Cooldown5.5s
Multicast—
Damage50
On Victory
This and Common allies gain +10 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Emperooze · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Emperooze + Mosslug592 rounds together · 50% round win association592 observed win/loss round results
- Brawlmantis + Mosslug211 rounds together · 62% round win association211 observed win/loss round results
- Brawlmantis + Emperooze53 rounds together · 42% round win association53 observed win/loss round results
Team toolkit
- DamageEmperooze: 36 · Brawlmantis: 50
- HealEmperooze: 54 · Mosslug: 60 · Mosslug: 30
Round inventory
Trinkets
3 trinkets · 3 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget
At the start of each day, gain $3.

Gold Trophy
On Victory Gain $8.
