Ranked run

Lucky Girl

Run upjmeg5omrj6p77 · Jul 27, 2026, 12:23 AM

Back to profile
Patch unknownUpdated Jul 27, 2026, 10:50 AM3 observed rounds
Outcomeunknown
Record21
MMR1852?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:50 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Stingarde · Bumblebolt
  • Electric × 2Humbolt · Bumblebolt
  • Flying × 2Velocect · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Boomagon + Velocect1,491 rounds together · 48% round win association1,491 observed win/loss round results
  • Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Boomagon + Bumblebolt858 rounds together · 52% round win association858 observed win/loss round results
  • Bumblebolt + Stingarde824 rounds together · 59% round win association824 observed win/loss round results
  • Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Humbolt + Velocect588 rounds together · 47% round win association588 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Humbolt427 rounds together · 50% round win association427 observed win/loss round results
  • Bumblebolt + Humbolt375 rounds together · 52% round win association375 observed win/loss round results
  • Boomagon + Stingarde364 rounds together · 47% round win association364 observed win/loss round results
  • Humbolt + Stingarde24 rounds together · 42% round win association24 observed win/loss round results
  • Ironcore + Stingarde10 rounds together · 70% round win association10 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Stingarde: 450 · Humbolt: 30 · Boomagon: 40 · Bumblebolt: 6 · Ironcore: 30
  • ShockHumbolt: 1 · Bumblebolt: 2

Round inventory

Trinkets

7 trinkets · 7 types

Bug Net

Bug monsters in the shop cost 3 less.

Gold Nugget

At the start of each day, gain $3.

Gold Bar

At the start of each day, gain $10.

Market License

Increase shop rank by 1.

Wood Sword

Your monsters have +5 Damage.

Razor Beak

Your Flying monsters have +1 Multicast.

Fancy Sword

Your monsters have +3% for each trinket you have.