Ranked run

Lucky Girl

Run mg2afahthbop6c2 · Jul 27, 2026, 3:21 PM

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Patch unknownUpdated Jul 27, 2026, 5:31 PM8 observed rounds
Outcomeunknown
Record17
MMR1529?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:31 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield72
On Cast

+54 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 15% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn22
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 4Magmite · Pebbler · Runerock · Stalagrove
  • Fire × 3Magmite · Sunsage · Pyronade

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,116 rounds together · 62% round win association1,116 observed win/loss round results
  • Pyronade + Magmite906 rounds together · 60% round win association906 observed win/loss round results
  • Pebbler + Runerock701 rounds together · 53% round win association701 observed win/loss round results
  • Magmite + Pebbler672 rounds together · 55% round win association672 observed win/loss round results
  • Magmite + Runerock469 rounds together · 63% round win association469 observed win/loss round results
  • Pyronade + Sunsage364 rounds together · 63% round win association364 observed win/loss round results
  • Pebbler + Stalagrove353 rounds together · 43% round win association353 observed win/loss round results
  • Pebbler + Sunsage337 rounds together · 54% round win association337 observed win/loss round results
  • Runerock + Sunsage241 rounds together · 61% round win association241 observed win/loss round results
  • Runerock + Stalagrove235 rounds together · 54% round win association235 observed win/loss round results
  • Pyronade + Runerock202 rounds together · 61% round win association202 observed win/loss round results
  • Pyronade + Pebbler124 rounds together · 57% round win association124 observed win/loss round results
  • Magmite + Stalagrove86 rounds together · 43% round win association86 observed win/loss round results
  • Pyronade + Stalagrove9 rounds together · 33% round win association9 observed win/loss round results
  • Sunsage + Stalagrove2 rounds together · 100% round win association2 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Sunsage: 18 · Pyronade: 22
  • DamageSunsage: 18
  • ShieldMagmite: 120 · Pebbler: 72 · Runerock: 140 · Stalagrove: 60

Round inventory

Trinkets

6 trinkets · 4 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Fire Orb

Your Fire monsters have +3 Burn.