Ranked run
Lucky Girl
Run mg2afahthbop6c2 · Jul 27, 2026, 3:21 PM
Patch unknownUpdated Jul 27, 2026, 5:31 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Jul 27, 2026, 5:31 PM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Pebbler
Rock
Tier 1 · Cost 15
Cooldown5s
Multicast—
Shield24
On Cast
+18 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Scorchimp
- Rock × 2Magmite · Pebbler
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,139 rounds together · 62% round win association1,139 observed win/loss round results
- Magmite + Pebbler689 rounds together · 55% round win association689 observed win/loss round results
- Pebbler + Scorchimp343 rounds together · 54% round win association343 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Scorchimp: 10
- DamageScorchimp: 10
- ShieldMagmite: 40 · Pebbler: 24
Round inventory
Trinkets
1 trinkets · 1 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
