Ranked run
Lucky Girl
Run mg2afahthbop6c2 · Jul 27, 2026, 3:21 PM
Patch unknownUpdated Jul 27, 2026, 5:31 PM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Jul 27, 2026, 5:31 PM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 1 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
On Battle Start
+10 Shield and +1 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn10
Damage10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2 · Shiny

Pebbler
Rock
Tier 1 · Cost 15
Cooldown5s
Multicast—
Shield48
On Cast
+36 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Magmite · Scorchimp
- Rock × 2Magmite · Pebbler
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,164 rounds together · 62% round win association1,164 observed win/loss round results
- Magmite + Pebbler707 rounds together · 55% round win association707 observed win/loss round results
- Pebbler + Scorchimp349 rounds together · 54% round win association349 observed win/loss round results
Team toolkit
- BurnMagmite: 4 · Scorchimp: 10
- DamageScorchimp: 10
- ShieldMagmite: 40 · Pebbler: 48
Round inventory
Trinkets
2 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.
