Ranked run

Shopkeeper

Run m663dh0bf47rq5z · Jul 25, 2026, 12:58 AM

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Patch unknownUpdated Jul 25, 2026, 1:07 PM4 observed rounds
Outcomeunknown
Record22
MMR1888?
Tiermaster

Trainer effect

Shopkeeper

Your shop stocks Item 1 rarity tier higher and cost 15% less.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:07 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Humbolt · Frizzly

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Frizzly.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Boomagon3,698 rounds together · 58% round win association3,698 observed win/loss round results
  • Humbolt + Ironcore887 rounds together · 48% round win association887 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Boomagon + Frizzly453 rounds together · 44% round win association453 observed win/loss round results
  • Boomagon + Humbolt427 rounds together · 50% round win association427 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Frizzly + Humbolt372 rounds together · 45% round win association372 observed win/loss round results
  • Berroon + Humbolt258 rounds together · 54% round win association258 observed win/loss round results
  • Berroon + Frizzly256 rounds together · 50% round win association256 observed win/loss round results
  • Berroon + Ironcore176 rounds together · 51% round win association176 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Humbolt: 30 · Ironcore: 30 · Boomagon: 40 · Ironcore: 30 · Frizzly: 1
  • ShockHumbolt: 1 · Frizzly: 24

Round inventory

Trinkets

4 trinkets · 3 types

Power Band

Give the first monster you buy each day +20 Damage.

Market License × 2

Increase shop rank by 1.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.