Ranked run

Bug Catcher

Run arcfgjnp5nmegg1 · Jul 27, 2026, 11:29 PM

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Patch unknownUpdated Jul 28, 2026, 12:20 AM1 observed rounds
Outcomeunknown
Record01
MMR1371?
Tierdiamond

Trainer effect

Bug Catcher

The first Bug monster you buy each round is free.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 12:20 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast16
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +21 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +300% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Velocect · Formiqueen · Guardiant · Bumblebolt
  • Electric × 3Pylong · Joltail · Bumblebolt

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Velocect, Formiqueen, Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Bumblebolt + Formiqueen1,764 rounds together · 56% round win association1,764 observed win/loss round results
  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Formiqueen + Guardiant1,134 rounds together · 56% round win association1,134 observed win/loss round results
  • Bumblebolt + Guardiant1,020 rounds together · 57% round win association1,020 observed win/loss round results
  • Pylong + Velocect840 rounds together · 49% round win association840 observed win/loss round results
  • Bumblebolt + Joltail783 rounds together · 55% round win association783 observed win/loss round results
  • Bumblebolt + Pylong574 rounds together · 55% round win association574 observed win/loss round results
  • Formiqueen + Pylong570 rounds together · 50% round win association570 observed win/loss round results
  • Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
  • Guardiant + Joltail246 rounds together · 59% round win association246 observed win/loss round results
  • Joltail + Pylong167 rounds together · 54% round win association167 observed win/loss round results
  • Guardiant + Pylong18 rounds together · 33% round win association18 observed win/loss round results

Team toolkit

  • DamageVelocect: 13 · Formiqueen: 180 · Guardiant: 15 · Pylong: 1 · Joltail: 3 · Bumblebolt: 6
  • ShockPylong: 15 · Joltail: 12 · Bumblebolt: 2

Round inventory

Trinkets

13 trinkets · 5 types

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Wood Sword × 5

Your monsters have +5 Damage.

Gold Bar

At the start of each day, gain $10.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.