Ranked run

Swim Coach

Run s582wexz1i4rj29 · Jul 28, 2026, 12:57 PM

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Patch unknownUpdated Jul 28, 2026, 2:15 PM9 observed rounds
Outcomeunknown
Record36
MMR1428?
Tierdiamond

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 2:15 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Bambudo

Grass

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Damage90
On Cast

+42 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown3s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Bambudo · Gaiadrasil

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Bambudo, Gaiadrasil.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Boomagon + Dryadell2,195 rounds together · 66% round win association2,195 observed win/loss round results
  • Boomagon + Cherubble2,122 rounds together · 56% round win association2,122 observed win/loss round results
  • Boomagon + Formiqueen1,400 rounds together · 56% round win association1,400 observed win/loss round results
  • Cherubble + Dryadell913 rounds together · 58% round win association913 observed win/loss round results
  • Dryadell + Formiqueen592 rounds together · 58% round win association592 observed win/loss round results
  • Dryadell + Gaiadrasil522 rounds together · 65% round win association522 observed win/loss round results
  • Boomagon + Gaiadrasil272 rounds together · 67% round win association272 observed win/loss round results
  • Boomagon + Bambudo158 rounds together · 25% round win association158 observed win/loss round results
  • Cherubble + Gaiadrasil143 rounds together · 60% round win association143 observed win/loss round results
  • Formiqueen + Gaiadrasil132 rounds together · 62% round win association132 observed win/loss round results
  • Cherubble + Bambudo9 rounds together · 67% round win association9 observed win/loss round results
  • Formiqueen + Bambudo9 rounds together · 33% round win association9 observed win/loss round results
  • Dryadell + Bambudo1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dryadell: 70 · Formiqueen: 180 · Bambudo: 90
  • ShieldCherubble: 100

Round inventory

Trinkets

18 trinkets · 14 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Market License × 2

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold-o-matic

At the start of each day, gain $30.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Gold Trophy

On Victory Gain $8.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.