Ranked run
Mad Scientist
Run yn4taq5x0vkbl9m · Jul 9, 2026, 11:34 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 16
Round result: loss

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Ally behind apply their Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Gaiadrasil
Tier 5 · Cost 60
Exact level stats unavailable.
Has additional Damage equal to 100% of the total Damage of adjacent allies. (Except other Gaiadrasil)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+60% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Onsetra
- Grass × 2Dryadell · Gaiadrasil
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Gaiadrasil.
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
- Dryadell + Gaiadrasil522 rounds together · 65% round win association522 observed win/loss round results
- Gaiadrasil + Onsetra396 rounds together · 68% round win association396 observed win/loss round results
- Dryadell + Onsetra375 rounds together · 67% round win association375 observed win/loss round results
- Ironcore + Onsetra281 rounds together · 51% round win association281 observed win/loss round results
- Celestia + Dryadell126 rounds together · 75% round win association126 observed win/loss round results
- Celestia + Onsetra108 rounds together · 63% round win association108 observed win/loss round results
- Galvanine + Onsetra95 rounds together · 49% round win association95 observed win/loss round results
- Dryadell + Galvanine82 rounds together · 52% round win association82 observed win/loss round results
- Dryadell + Ironcore67 rounds together · 46% round win association67 observed win/loss round results
- Celestia + Gaiadrasil51 rounds together · 71% round win association51 observed win/loss round results
- Celestia + Galvanine34 rounds together · 50% round win association34 observed win/loss round results
- Gaiadrasil + Galvanine25 rounds together · 64% round win association25 observed win/loss round results
- Celestia + Ironcore23 rounds together · 57% round win association23 observed win/loss round results
- Gaiadrasil + Ironcore9 rounds together · 56% round win association9 observed win/loss round results
Team toolkit
- DamageCelestia: 130 · Dryadell: 70 · Ironcore: 30 · Onsetra: 200 · Galvanine: 30
- ShockGalvanine: 18
Round inventory
Trinkets
16 trinkets · 10 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 3
On Victory Gain $8.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Research Notes
Legendary monsters are much more likely to appear in your shop.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 2
Your monsters have +3% for each trinket you have.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metronome
When your monster cast, they gain +10 Damage for this battle.
