Ranked run

Musician

Run acqw2d0sj3kloak · Jul 28, 2026, 1:42 PM

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Patch unknownUpdated Jul 28, 2026, 3:35 PM2 observed rounds
Outcomeunknown
Record02
MMR1326?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 3:35 PM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Humbolt · Galvanine
  • Flying × 2Velocect · Humbolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Galvanine, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
  • Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
  • Humbolt + Velocect588 rounds together · 47% round win association588 observed win/loss round results
  • Clawnetic + Ironcore384 rounds together · 48% round win association384 observed win/loss round results
  • Clawnetic + Humbolt277 rounds together · 48% round win association277 observed win/loss round results
  • Galvanine + Humbolt220 rounds together · 49% round win association220 observed win/loss round results
  • Clawnetic + Velocect189 rounds together · 43% round win association189 observed win/loss round results
  • Clawnetic + Galvanine172 rounds together · 47% round win association172 observed win/loss round results
  • Galvanine + Velocect121 rounds together · 36% round win association121 observed win/loss round results

Team toolkit

  • DamageVelocect: 25 · Humbolt: 40 · Clawnetic: 60 · Ironcore: 30 · Galvanine: 30 · Humbolt: 30
  • ShockHumbolt: 1 · Galvanine: 18 · Humbolt: 1

Round inventory

Trinkets

12 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch × 3

When a monster levels up, it gains +15% Cooldown Speed.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Barbell

+5000 HP

Haste Crown

Your top middle monster has +30% Cooldown Speed.