Ranked run

Swim Coach

Run jibezy61wjjmr7t · Jul 24, 2026, 6:15 PM

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Patch unknownUpdated Jul 25, 2026, 1:15 PM3 observed rounds
Outcomeunknown
Record30
MMR1862?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:15 PM6 board slots29 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast2
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown4.5s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast4
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Torrantler · Sirenade · Dirgefin · Shelldra · Aster
  • Dragon × 2Boomagon · Shelldra

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Dirgefin, Shelldra, Aster.
  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Torrantler, Sirenade, Dirgefin, Shelldra.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Dirgefin1,545 rounds together · 62% round win association1,545 observed win/loss round results
  • Aster + Boomagon776 rounds together · 49% round win association776 observed win/loss round results
  • Aster + Shelldra660 rounds together · 49% round win association660 observed win/loss round results
  • Aster + Sirenade494 rounds together · 53% round win association494 observed win/loss round results
  • Boomagon + Sirenade487 rounds together · 56% round win association487 observed win/loss round results
  • Boomagon + Shelldra446 rounds together · 48% round win association446 observed win/loss round results
  • Shelldra + Torrantler439 rounds together · 53% round win association439 observed win/loss round results
  • Aster + Torrantler431 rounds together · 58% round win association431 observed win/loss round results
  • Aster + Dirgefin411 rounds together · 55% round win association411 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Shelldra + Sirenade382 rounds together · 52% round win association382 observed win/loss round results
  • Dirgefin + Shelldra308 rounds together · 50% round win association308 observed win/loss round results
  • Dirgefin + Sirenade272 rounds together · 56% round win association272 observed win/loss round results
  • Boomagon + Torrantler260 rounds together · 57% round win association260 observed win/loss round results
  • Dirgefin + Torrantler227 rounds together · 53% round win association227 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dirgefin: 50 · Shelldra: 15
  • HealTorrantler: 200 · Sirenade: 300 · Dirgefin: 100 · Shelldra: 15 · Aster: 40

Round inventory

Trinkets

29 trinkets · 14 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Market License

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Dryad's Charm

+30% HP

Zenith Stone × 6

When your monsters gain stats, they gain +80% more (except Multicast).

Master Crown × 2

Your top middle monster has +80% stats (except Cooldown and Multicast).

Excalibur × 4

Your monsters have +350 Damage.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.