Ranked run

Monster Ranger

Run ohrkalxtue07sbe · Jul 27, 2026, 8:12 AM

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Patch unknownUpdated Jul 27, 2026, 1:05 PM14 observed rounds
Outcomeunknown
Record95
MMR2184?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:05 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock90
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Formiqueen · Velocect
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,417 rounds together · 58% round win association3,417 observed win/loss round results
  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Cherubble + Formiqueen2,809 rounds together · 54% round win association2,809 observed win/loss round results
  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Bumblebolt + Formiqueen1,754 rounds together · 56% round win association1,754 observed win/loss round results
  • Cherubble + Electranade1,165 rounds together · 51% round win association1,165 observed win/loss round results
  • Berroon + Velocect1,034 rounds together · 51% round win association1,034 observed win/loss round results
  • Bumblebolt + Cherubble1,033 rounds together · 57% round win association1,033 observed win/loss round results
  • Berroon + Cherubble890 rounds together · 56% round win association890 observed win/loss round results
  • Formiqueen + Electranade757 rounds together · 51% round win association757 observed win/loss round results
  • Berroon + Formiqueen636 rounds together · 56% round win association636 observed win/loss round results
  • Bumblebolt + Electranade588 rounds together · 64% round win association588 observed win/loss round results
  • Berroon + Bumblebolt549 rounds together · 53% round win association549 observed win/loss round results
  • Berroon + Electranade327 rounds together · 50% round win association327 observed win/loss round results

Team toolkit

  • DamageBumblebolt: 9 · Formiqueen: 60 · Berroon: 40 · Velocect: 25
  • ShieldCherubble: 100
  • ShockBumblebolt: 3 · Electranade: 90

Round inventory

Trinkets

9 trinkets · 7 types

Gold Trophy × 3

On Victory Gain $8.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Crown

Your top middle monster has +20 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Training Weights

+100 HP

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.