Ranked run

Monster Ranger

Run taib8kmjrsh8uuu · Jul 17, 2026, 6:28 PM

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Patch unknownUpdated Jul 25, 2026, 9:23 AM2 observed rounds
Outcomeunknown
Record11
MMR1995?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:23 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Ghost × 2Dirgefin · Reapra

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,338 rounds together · 62% round win association4,338 observed win/loss round results
  • Craghorn + Dryadell2,363 rounds together · 70% round win association2,363 observed win/loss round results
  • Berroon + Dryadell2,230 rounds together · 70% round win association2,230 observed win/loss round results
  • Berroon + Dirgefin1,120 rounds together · 64% round win association1,120 observed win/loss round results
  • Craghorn + Dirgefin1,094 rounds together · 65% round win association1,094 observed win/loss round results
  • Dirgefin + Dryadell798 rounds together · 66% round win association798 observed win/loss round results
  • Dirgefin + Reapra376 rounds together · 61% round win association376 observed win/loss round results
  • Berroon + Reapra295 rounds together · 65% round win association295 observed win/loss round results
  • Dryadell + Reapra283 rounds together · 63% round win association283 observed win/loss round results
  • Craghorn + Reapra240 rounds together · 65% round win association240 observed win/loss round results
  • Celestia + Dryadell130 rounds together · 75% round win association130 observed win/loss round results
  • Celestia + Reapra106 rounds together · 52% round win association106 observed win/loss round results
  • Craghorn + Celestia84 rounds together · 75% round win association84 observed win/loss round results
  • Berroon + Celestia78 rounds together · 69% round win association78 observed win/loss round results
  • Celestia + Dirgefin64 rounds together · 56% round win association64 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Berroon: 40 · Dirgefin: 50 · Craghorn: 20 · Reapra: 120 · Celestia: 260
  • HealDirgefin: 100
  • ShieldCraghorn: 20

Round inventory

Trinkets

16 trinkets · 10 types

Wood Sword

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License × 2

Increase shop rank by 1.

Gold Bar

At the start of each day, gain $10.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell

Monsters in your shop have +200 Damage.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.