Ranked run

Monster Ranger

Run taib8kmjrsh8uuu · Jul 17, 2026, 6:28 PM

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Patch unknownUpdated Jul 25, 2026, 9:23 AM2 observed rounds
Outcomeunknown
Record11
MMR1995?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 9:23 AM6 board slots16 trinkets
6 of 6board slots filled
Slot 1Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Dryadell · Berroon · Craghorn
  • Ghost × 2Dirgefin · Reapra

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,286 rounds together · 61% round win association4,286 observed win/loss round results
  • Craghorn + Dryadell2,325 rounds together · 70% round win association2,325 observed win/loss round results
  • Berroon + Dryadell2,203 rounds together · 70% round win association2,203 observed win/loss round results
  • Berroon + Dirgefin1,098 rounds together · 63% round win association1,098 observed win/loss round results
  • Craghorn + Dirgefin1,070 rounds together · 65% round win association1,070 observed win/loss round results
  • Dirgefin + Dryadell778 rounds together · 66% round win association778 observed win/loss round results
  • Dirgefin + Reapra375 rounds together · 61% round win association375 observed win/loss round results
  • Berroon + Reapra295 rounds together · 65% round win association295 observed win/loss round results
  • Dryadell + Reapra280 rounds together · 63% round win association280 observed win/loss round results
  • Craghorn + Reapra240 rounds together · 65% round win association240 observed win/loss round results
  • Celestia + Dryadell126 rounds together · 75% round win association126 observed win/loss round results
  • Celestia + Reapra104 rounds together · 51% round win association104 observed win/loss round results
  • Craghorn + Celestia83 rounds together · 76% round win association83 observed win/loss round results
  • Berroon + Celestia77 rounds together · 70% round win association77 observed win/loss round results
  • Celestia + Dirgefin64 rounds together · 56% round win association64 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Berroon: 40 · Dirgefin: 50 · Craghorn: 20 · Reapra: 120 · Celestia: 260
  • HealDirgefin: 100
  • ShieldCraghorn: 20

Round inventory

Trinkets

16 trinkets · 10 types

Wood Sword

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Market License × 2

Increase shop rank by 1.

Gold Bar

At the start of each day, gain $10.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell

Monsters in your shop have +200 Damage.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.