Ranked run
Monster Ranger
Run xkmlxlrmw2tbgc9 · Jun 24, 2026, 3:41 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana cannot receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge ally behind by 1 second(s). (Dracana cannot receive charge)
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 25
When you use an item, this gains +60 Damage and Shield.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Celestia · Dracana
- Grass × 2Dryadell · Craghorn
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Craghorn.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Craghorn + Dryadell2,296 rounds together · 70% round win association2,296 observed win/loss round results
- Dracana + Dryadell1,349 rounds together · 67% round win association1,349 observed win/loss round results
- Craghorn + Dracana979 rounds together · 68% round win association979 observed win/loss round results
- Celestia + Dracana129 rounds together · 60% round win association129 observed win/loss round results
- Celestia + Dryadell124 rounds together · 75% round win association124 observed win/loss round results
- Craghorn + Celestia81 rounds together · 75% round win association81 observed win/loss round results
Team toolkit
- DamageCelestia: 130 · Dracana: 10 · Dryadell: 70 · Celestia: 130 · Dracana: 5 · Craghorn: 20
- ShieldCraghorn: 20
Round inventory
Trinkets
15 trinkets · 13 types

Gold Trophy × 2
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Power Band
Give the first monster you buy each day +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bar
At the start of each day, gain $10.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Membership Card
When you buy an item, +1 free rerolls.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
