Ranked run

Musician

Run 5q2i151rvr7i92z · Jun 24, 2026, 7:32 PM

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Patch unknownUpdated Jul 28, 2026, 8:35 AM12 observed rounds
Outcomeunknown
Record102
MMR3216?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 8:35 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge ally behind by 1 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage130
On Battle Start

Disable abilities of all Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Celestia
  • Flying × 2Humbolt · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Dracana1,051 rounds together · 65% round win association1,051 observed win/loss round results
  • Berroon + Velocect1,007 rounds together · 51% round win association1,007 observed win/loss round results
  • Humbolt + Ironcore860 rounds together · 49% round win association860 observed win/loss round results
  • Ironcore + Velocect769 rounds together · 48% round win association769 observed win/loss round results
  • Humbolt + Velocect570 rounds together · 47% round win association570 observed win/loss round results
  • Dracana + Velocect362 rounds together · 46% round win association362 observed win/loss round results
  • Dracana + Ironcore259 rounds together · 49% round win association259 observed win/loss round results
  • Berroon + Humbolt245 rounds together · 54% round win association245 observed win/loss round results
  • Berroon + Ironcore169 rounds together · 50% round win association169 observed win/loss round results
  • Dracana + Humbolt141 rounds together · 55% round win association141 observed win/loss round results
  • Celestia + Dracana129 rounds together · 60% round win association129 observed win/loss round results
  • Berroon + Celestia76 rounds together · 70% round win association76 observed win/loss round results
  • Celestia + Velocect37 rounds together · 46% round win association37 observed win/loss round results
  • Celestia + Ironcore23 rounds together · 57% round win association23 observed win/loss round results
  • Celestia + Humbolt14 rounds together · 43% round win association14 observed win/loss round results

Team toolkit

  • DamageDracana: 5 · Humbolt: 45 · Ironcore: 30 · Velocect: 15 · Celestia: 130 · Berroon: 40
  • ShockHumbolt: 1

Round inventory

Trinkets

13 trinkets · 8 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy × 2

On Victory Gain $8.

Gold Bar × 2

At the start of each day, gain $10.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

At the start of each day, gain $30.

Echo Bell × 3

When you buy a 0 cost item, use it an additional time.

Power Crown

Your top middle monster has +20 Damage.