Ranked run

Monster Ranger

Run 8c2znod3s5cn0mx · Jul 26, 2026, 2:49 PM

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Patch unknownUpdated Jul 27, 2026, 2:36 PM5 observed rounds
Outcomeunknown
Record41
MMR1641?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 15

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 2:36 PM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 30% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Dryadell · Stalagrove · Berroon · Craghorn
  • Rock × 2Stalagrove · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Stalagrove, Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Craghorn + Boomagon3,131 rounds together · 59% round win association3,131 observed win/loss round results
  • Craghorn + Dryadell2,419 rounds together · 70% round win association2,419 observed win/loss round results
  • Berroon + Dryadell2,287 rounds together · 70% round win association2,287 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Dirgefin1,648 rounds together · 62% round win association1,648 observed win/loss round results
  • Berroon + Dirgefin1,174 rounds together · 63% round win association1,174 observed win/loss round results
  • Craghorn + Dirgefin1,140 rounds together · 65% round win association1,140 observed win/loss round results
  • Craghorn + Stalagrove1,020 rounds together · 63% round win association1,020 observed win/loss round results
  • Berroon + Stalagrove848 rounds together · 64% round win association848 observed win/loss round results
  • Dirgefin + Dryadell820 rounds together · 66% round win association820 observed win/loss round results
  • Boomagon + Stalagrove794 rounds together · 58% round win association794 observed win/loss round results
  • Dryadell + Stalagrove559 rounds together · 62% round win association559 observed win/loss round results
  • Dirgefin + Stalagrove213 rounds together · 60% round win association213 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Dryadell: 70 · Berroon: 40 · Craghorn: 20 · Dirgefin: 50
  • HealDirgefin: 100
  • ShieldStalagrove: 60 · Craghorn: 20

Round inventory

Trinkets

18 trinkets · 15 types

Market License

Increase shop rank by 1.

Gold Bar

At the start of each day, gain $10.

Power Crown × 3

Your top middle monster has +20 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Nugget

At the start of each day, gain $3.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Topaz Amulet

You receive 25% more Shield.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Barbell

+5000 HP

Sapphire Amulet

You receive 25% more Heal.

Metronome

When your monster cast, they gain +10 Damage for this battle.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.