Ranked run

Musician

Run gsppew24gm0xq30 · Jul 28, 2026, 2:34 PM

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Patch unknownUpdated Jul 28, 2026, 4:53 PM2 observed rounds
Outcomeunknown
Record02
MMR1451?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:53 PM5 board slots5 trinkets
5 of 6board slots filled
Slot 1Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Cicadence

Bug

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +67% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Cicadence · Velocect · Formiqueen

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Formiqueen.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,219 rounds together · 53% round win association3,219 observed win/loss round results
  • Cicadence + Velocect1,767 rounds together · 52% round win association1,767 observed win/loss round results
  • Cicadence + Formiqueen1,678 rounds together · 54% round win association1,678 observed win/loss round results
  • Frizzly + Velocect1,166 rounds together · 52% round win association1,166 observed win/loss round results
  • Ironcore + Velocect791 rounds together · 47% round win association791 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Formiqueen + Frizzly232 rounds together · 44% round win association232 observed win/loss round results
  • Cicadence + Frizzly187 rounds together · 43% round win association187 observed win/loss round results
  • Cicadence + Ironcore161 rounds together · 45% round win association161 observed win/loss round results

Team toolkit

  • DamageFrizzly: 1 · Cicadence: 100 · Ironcore: 30 · Velocect: 20 · Formiqueen: 120
  • ShockFrizzly: 8

Round inventory

Trinkets

5 trinkets · 5 types

Hero's Sword

Your monsters have +12 Damage.

Power Crown

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.

Wood Sword

Your monsters have +5 Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.