Ranked run

Monster Ranger

Run d01wd1o9464xpsz · Jul 25, 2026, 1:05 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 1:15 PM4 observed rounds
Outcomeunknown
Record40
MMR1651?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:15 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Poison2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 4Velocect · Spinarai · Bumblebolt · Gildshell
  • Electric × 2Bumblebolt · Electranade

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,451 rounds together · 58% round win association3,451 observed win/loss round results
  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Spinarai + Velocect899 rounds together · 59% round win association899 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Bumblebolt + Spinarai767 rounds together · 59% round win association767 observed win/loss round results
  • Bumblebolt + Electranade599 rounds together · 64% round win association599 observed win/loss round results
  • Bumblebolt + Gildshell509 rounds together · 50% round win association509 observed win/loss round results
  • Gildshell + Spinarai465 rounds together · 45% round win association465 observed win/loss round results
  • Electranade + Gildshell358 rounds together · 59% round win association358 observed win/loss round results
  • Electranade + Spinarai169 rounds together · 67% round win association169 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Spinarai: 6 · Bumblebolt: 6 · Gildshell: 1 · Velocect: 8
  • PoisonSpinarai: 2
  • ShockBumblebolt: 2 · Electranade: 50

Round inventory

Trinkets

3 trinkets · 3 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.