Ranked run

Monster Ranger

Run yau0u193af5b1pa · Jul 28, 2026, 3:20 AM

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Patch unknownUpdated Jul 28, 2026, 9:20 AM18 observed rounds
Outcomeunknown
Record135
MMR1926?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 9:20 AM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Gildshell · Velocect
  • Electric × 2Electranade · Bumblebolt
  • Flying × 2Plunderbird · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,492 rounds together · 58% round win association3,492 observed win/loss round results
  • Electranade + Velocect2,061 rounds together · 55% round win association2,061 observed win/loss round results
  • Gildshell + Velocect898 rounds together · 54% round win association898 observed win/loss round results
  • Plunderbird + Velocect769 rounds together · 50% round win association769 observed win/loss round results
  • Bumblebolt + Electranade608 rounds together · 64% round win association608 observed win/loss round results
  • Bumblebolt + Gildshell524 rounds together · 50% round win association524 observed win/loss round results
  • Electranade + Plunderbird475 rounds together · 47% round win association475 observed win/loss round results
  • Gildshell + Plunderbird410 rounds together · 40% round win association410 observed win/loss round results
  • Bumblebolt + Plunderbird402 rounds together · 58% round win association402 observed win/loss round results
  • Electranade + Gildshell367 rounds together · 59% round win association367 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Bumblebolt: 9 · Gildshell: 1 · Velocect: 13
  • HealPlunderbird: 35
  • ShockElectranade: 25 · Bumblebolt: 3 · Electranade: 25

Round inventory

Trinkets

5 trinkets · 4 types

Gold Trophy × 2

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Power Band

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.