Ranked run

Musician

Run ic778lpfket7cos · Jul 27, 2026, 3:14 PM

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Patch unknownUpdated Jul 27, 2026, 5:15 PM3 observed rounds
Outcomeunknown
Record12
MMR1579?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 8

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 5:15 PM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pebbler

Rock

Tier 1 · Cost 15

Cooldown5s
Multicast
Shield60
On Cast

+45 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Boomagon + Pebbler1,682 rounds together · 49% round win association1,682 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Boomagon + Velocect1,486 rounds together · 48% round win association1,486 observed win/loss round results
  • Boomagon + Formiqueen1,432 rounds together · 56% round win association1,432 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Pebbler + Velocect468 rounds together · 48% round win association468 observed win/loss round results
  • Formiqueen + Pebbler456 rounds together · 48% round win association456 observed win/loss round results
  • Boomagon + Joltail449 rounds together · 45% round win association449 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Joltail + Pebbler206 rounds together · 47% round win association206 observed win/loss round results
  • Ironcore + Pebbler42 rounds together · 40% round win association42 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Formiqueen: 60 · Joltail: 3 · Boomagon: 40 · Ironcore: 30
  • ShieldPebbler: 60
  • ShockJoltail: 12

Round inventory

Trinkets

6 trinkets · 3 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Gold Bar

At the start of each day, gain $10.