Ranked run

Masked Man

Run chxe682k0ygs4so · Jul 27, 2026, 7:05 AM

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Patch unknownUpdated Jul 27, 2026, 9:50 AM10 observed rounds
Outcomeunknown
Record46
MMR1930?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:50 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmite · Magmalith · Coalem · Sunsage
  • Rock × 2Magmite · Coalem

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmite, Magmalith, Coalem, Coalem.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,152 rounds together · 62% round win association1,152 observed win/loss round results
  • Magmalith + Magmite706 rounds together · 46% round win association706 observed win/loss round results
  • Coalem + Magmalith464 rounds together · 38% round win association464 observed win/loss round results
  • Coalem + Magmite350 rounds together · 43% round win association350 observed win/loss round results
  • Bumblebolt + Magmite321 rounds together · 56% round win association321 observed win/loss round results
  • Bumblebolt + Sunsage208 rounds together · 54% round win association208 observed win/loss round results
  • Magmalith + Sunsage65 rounds together · 34% round win association65 observed win/loss round results
  • Bumblebolt + Coalem34 rounds together · 47% round win association34 observed win/loss round results
  • Bumblebolt + Magmalith9 rounds together · 22% round win association9 observed win/loss round results
  • Coalem + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmite: 8 · Magmalith: 5 · Coalem: 20 · Sunsage: 15 · Coalem: 20
  • DamageBumblebolt: 9 · Sunsage: 15
  • ShieldMagmite: 80 · Coalem: 450 · Coalem: 450
  • ShockBumblebolt: 3

Round inventory

Trinkets

8 trinkets · 6 types

Mysterious Mask × 2

Choose a trainer and gain their ability.

Power Bell

Monsters in your shop have +25 Damage.

Market License

Increase shop rank by 1.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.