Ranked run
Swim Coach
Run 7furg2sv257k8zb · Jul 26, 2026, 4:31 AM
Patch unknownUpdated Jul 26, 2026, 12:05 PM14 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 26, 2026, 12:05 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
- Dribblet + Velocect196 rounds together · 59% round win association196 observed win/loss round results
- Dribblet + Joltail127 rounds together · 53% round win association127 observed win/loss round results
Team toolkit
- DamageJoltail: 1 · Velocect: 15
- HealDribblet: 15
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
