Ranked run

Swim Coach

Run jeftu6p14prjtre · Jul 27, 2026, 4:20 AM

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Patch unknownUpdated Jul 27, 2026, 9:41 AM11 observed rounds
Outcomeunknown
Record65
MMR2014?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 9:41 AM6 board slots1 trinkets
6 of 6board slots filled
Slot 1Level 1

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock25
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast2
Damage1
Heal25
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Bumblebolt · Velocect · Gildshell
  • Electric × 2Electranade · Bumblebolt
  • Flying × 2Plunderbird · Velocect

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Electranade + Velocect2,032 rounds together · 54% round win association2,032 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Plunderbird + Velocect763 rounds together · 50% round win association763 observed win/loss round results
  • Bumblebolt + Electranade601 rounds together · 64% round win association601 observed win/loss round results
  • Bumblebolt + Gildshell510 rounds together · 50% round win association510 observed win/loss round results
  • Electranade + Plunderbird466 rounds together · 47% round win association466 observed win/loss round results
  • Bumblebolt + Plunderbird402 rounds together · 58% round win association402 observed win/loss round results
  • Gildshell + Plunderbird402 rounds together · 40% round win association402 observed win/loss round results
  • Electranade + Gildshell362 rounds together · 59% round win association362 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Bumblebolt: 6 · Velocect: 15 · Bumblebolt: 3 · Gildshell: 1
  • HealPlunderbird: 25
  • ShockElectranade: 25 · Bumblebolt: 2 · Bumblebolt: 1

Round inventory

Trinkets

1 trinkets · 1 types

Power Pouch

When you buy an item, give your monsters +2 Damage.