Ranked run
Lucky Girl
Run jhb7gptud2zbqcy · Jul 25, 2026, 3:05 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Prismagon
Tier 4 · Cost 45
+10 Damage permanently for each unique type on your team.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random Uncommon trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Plunderbird · Wishwash
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Plunderbird, Plunderbird, Aster, Wishwash.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Aster, Plunderbird, Plunderbird, Wishwash.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Aster + Plunderbird1,145 rounds together · 51% round win association1,145 observed win/loss round results
- Plunderbird + Prismagon134 rounds together · 51% round win association134 observed win/loss round results
- Plunderbird + Wishwash123 rounds together · 51% round win association123 observed win/loss round results
- Aster + Wishwash110 rounds together · 49% round win association110 observed win/loss round results
- Prismagon + Wishwash28 rounds together · 46% round win association28 observed win/loss round results
- Aster + Prismagon26 rounds together · 35% round win association26 observed win/loss round results
Team toolkit
- DamagePlunderbird: 1 · Prismagon: 100 · Plunderbird: 1
- HealAster: 40 · Plunderbird: 25 · Plunderbird: 18 · Aster: 40 · Wishwash: 150
Round inventory
Trinkets
6 trinkets · 4 types

Gold Trophy
On Victory Gain $8.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.
