Ranked run

Swim Coach

Run z29tzvthrpuytaf · Jul 25, 2026, 11:13 PM

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Patch unknownUpdated Jul 26, 2026, 12:40 PM1 observed rounds
Outcomeunknown
Record01
MMR1753?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:40 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 1

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal100
On Cast

Remove 20% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Reapra

Ghost

Tier 4 · Cost 35

Cooldown2.5s
Multicast
Damage120
On Cast

Knockout the enemy opposite of this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Sirenade · Shelldra · Aster · Torrantler

Ability text matches

  • Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Shelldra, Torrantler, Sirenade.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Shelldra, Aster, Sirenade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Aster + Shelldra711 rounds together · 50% round win association711 observed win/loss round results
  • Aster + Sirenade514 rounds together · 54% round win association514 observed win/loss round results
  • Shelldra + Torrantler456 rounds together · 53% round win association456 observed win/loss round results
  • Aster + Torrantler452 rounds together · 59% round win association452 observed win/loss round results
  • Sirenade + Torrantler402 rounds together · 54% round win association402 observed win/loss round results
  • Shelldra + Sirenade395 rounds together · 52% round win association395 observed win/loss round results
  • Reapra + Sirenade106 rounds together · 57% round win association106 observed win/loss round results
  • Reapra + Shelldra71 rounds together · 48% round win association71 observed win/loss round results
  • Reapra + Torrantler58 rounds together · 64% round win association58 observed win/loss round results
  • Aster + Reapra47 rounds together · 57% round win association47 observed win/loss round results

Team toolkit

  • DamageShelldra: 15 · Reapra: 120
  • HealSirenade: 100 · Shelldra: 15 · Aster: 40 · Torrantler: 200 · Sirenade: 200

Round inventory

Trinkets

10 trinkets · 7 types

Wood Sword × 3

Your monsters have +5 Damage.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Dryad's Charm

+30% HP

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.