Ranked run

Musician

Run 5z90uhswqb1e916 · Jul 27, 2026, 4:08 PM

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Patch unknownUpdated Jul 27, 2026, 4:35 PM10 observed rounds
Outcomeunknown
Record46
MMR1287?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:35 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen
  • Flying × 2Plunderbird · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,225 rounds together · 53% round win association3,225 observed win/loss round results
  • Joltail + Velocect1,601 rounds together · 54% round win association1,601 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Plunderbird + Velocect763 rounds together · 50% round win association763 observed win/loss round results
  • Runerock + Velocect573 rounds together · 62% round win association573 observed win/loss round results
  • Plunderbird + Runerock481 rounds together · 49% round win association481 observed win/loss round results
  • Formiqueen + Ironcore474 rounds together · 50% round win association474 observed win/loss round results
  • Formiqueen + Joltail436 rounds together · 51% round win association436 observed win/loss round results
  • Ironcore + Joltail360 rounds together · 52% round win association360 observed win/loss round results
  • Joltail + Plunderbird341 rounds together · 49% round win association341 observed win/loss round results
  • Formiqueen + Runerock333 rounds together · 56% round win association333 observed win/loss round results
  • Joltail + Runerock241 rounds together · 58% round win association241 observed win/loss round results
  • Ironcore + Plunderbird214 rounds together · 47% round win association214 observed win/loss round results
  • Formiqueen + Plunderbird206 rounds together · 54% round win association206 observed win/loss round results
  • Ironcore + Runerock72 rounds together · 49% round win association72 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Ironcore: 30 · Joltail: 3 · Velocect: 13 · Formiqueen: 60
  • HealPlunderbird: 35
  • ShieldRunerock: 140
  • ShockJoltail: 12

Round inventory

Trinkets

9 trinkets · 9 types

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.