Ranked run

Musician

Run 5z90uhswqb1e916 · Jul 27, 2026, 4:08 PM

Back to profile
Patch unknownUpdated Jul 27, 2026, 4:35 PM10 observed rounds
Outcomeunknown
Record46
MMR1287?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:35 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 2

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast3
Damage1
Heal35
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage60
Ongoing

Adjacent Common allies have +33% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Velocect · Formiqueen
  • Flying × 2Plunderbird · Velocect

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3.6 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,194 rounds together · 53% round win association3,194 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Plunderbird + Velocect738 rounds together · 50% round win association738 observed win/loss round results
  • Runerock + Velocect566 rounds together · 62% round win association566 observed win/loss round results
  • Formiqueen + Ironcore472 rounds together · 50% round win association472 observed win/loss round results
  • Plunderbird + Runerock459 rounds together · 49% round win association459 observed win/loss round results
  • Formiqueen + Joltail431 rounds together · 51% round win association431 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Joltail + Plunderbird323 rounds together · 48% round win association323 observed win/loss round results
  • Formiqueen + Runerock318 rounds together · 56% round win association318 observed win/loss round results
  • Joltail + Runerock235 rounds together · 57% round win association235 observed win/loss round results
  • Ironcore + Plunderbird208 rounds together · 46% round win association208 observed win/loss round results
  • Formiqueen + Plunderbird200 rounds together · 54% round win association200 observed win/loss round results
  • Ironcore + Runerock71 rounds together · 49% round win association71 observed win/loss round results

Team toolkit

  • DamagePlunderbird: 1 · Ironcore: 30 · Joltail: 3 · Velocect: 13 · Formiqueen: 60
  • HealPlunderbird: 35
  • ShieldRunerock: 140
  • ShockJoltail: 12

Round inventory

Trinkets

9 trinkets · 9 types

Gold Nugget

At the start of each day, gain $3.

Wood Sword

Your monsters have +5 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Mask

Choose a trainer and gain their ability.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy

On Victory Gain $8.

Dryad's Charm

+30% HP

Link Cable

All of your team's monsters are now considered adjacent to each other.