Ranked run

Swim Coach

Run b6pevqk3g4zl5e3 · Jul 19, 2026, 6:10 AM

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Patch unknownUpdated Jul 25, 2026, 12:57 PM5 observed rounds
Outcomeunknown
Record32
MMR1609?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 18

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 12:57 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Dirgefin

GhostWater

Tier 3 · Cost 25

Cooldown3s
Multicast
Damage50
Heal100
On Cast

Knockout all Common allies and enemies.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage36
Heal54
On Battle Start

+60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Formiqueen · Bumblebolt
  • Water × 2Dirgefin · Emperooze

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,707 rounds together · 54% round win association2,707 observed win/loss round results
  • Bumblebolt + Formiqueen1,680 rounds together · 57% round win association1,680 observed win/loss round results
  • Bumblebolt + Cherubble982 rounds together · 57% round win association982 observed win/loss round results
  • Cherubble + Saberhorn853 rounds together · 53% round win association853 observed win/loss round results
  • Cherubble + Dirgefin657 rounds together · 56% round win association657 observed win/loss round results
  • Dirgefin + Saberhorn497 rounds together · 58% round win association497 observed win/loss round results
  • Formiqueen + Saberhorn385 rounds together · 50% round win association385 observed win/loss round results
  • Dirgefin + Formiqueen197 rounds together · 56% round win association197 observed win/loss round results
  • Bumblebolt + Emperooze175 rounds together · 53% round win association175 observed win/loss round results
  • Bumblebolt + Saberhorn119 rounds together · 45% round win association119 observed win/loss round results
  • Bumblebolt + Dirgefin35 rounds together · 57% round win association35 observed win/loss round results
  • Emperooze + Formiqueen16 rounds together · 44% round win association16 observed win/loss round results
  • Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
  • Dirgefin + Emperooze3 rounds together · 33% round win association3 observed win/loss round results
  • Emperooze + Saberhorn2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • DamageDirgefin: 50 · Formiqueen: 180 · Bumblebolt: 6 · Emperooze: 36 · Saberhorn: 100
  • HealDirgefin: 100 · Emperooze: 54
  • ShieldCherubble: 100
  • ShockBumblebolt: 2

Round inventory

Trinkets

13 trinkets · 8 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 2

On Victory Gain $8.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Mysterious Mask

Choose a trainer and gain their ability.

Barbell × 2

+5000 HP

Metronome

When your monster cast, they gain +10 Damage for this battle.