Ranked run

Lucky Girl

Run rfdgb38bv0fnrkj · Jul 27, 2026, 11:17 AM

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Patch unknownUpdated Jul 27, 2026, 12:40 PM13 observed rounds
Outcomeunknown
Record85
MMR1683?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:40 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock60
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3. When you use an item, this gains +30 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Humbolt · Electranade

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1.2 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Electranade, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Electranade1,197 rounds together · 51% round win association1,197 observed win/loss round results
  • Berroon + Cherubble903 rounds together · 56% round win association903 observed win/loss round results
  • Humbolt + Ironcore886 rounds together · 48% round win association886 observed win/loss round results
  • Cherubble + Ironcore380 rounds together · 47% round win association380 observed win/loss round results
  • Electranade + Humbolt329 rounds together · 48% round win association329 observed win/loss round results
  • Berroon + Electranade327 rounds together · 50% round win association327 observed win/loss round results
  • Berroon + Humbolt257 rounds together · 54% round win association257 observed win/loss round results
  • Cherubble + Humbolt252 rounds together · 54% round win association252 observed win/loss round results
  • Electranade + Ironcore233 rounds together · 47% round win association233 observed win/loss round results
  • Berroon + Ironcore173 rounds together · 50% round win association173 observed win/loss round results

Team toolkit

  • DamageHumbolt: 30 · Ironcore: 30 · Humbolt: 40 · Berroon: 40
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Electranade: 60 · Humbolt: 1

Round inventory

Trinkets

9 trinkets · 9 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Mysterious Gem

Your monsters have +20% Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.