Ranked run

Lucky Girl

Run rfdgb38bv0fnrkj · Jul 27, 2026, 11:17 AM

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Patch unknownUpdated Jul 27, 2026, 12:40 PM13 observed rounds
Outcomeunknown
Record85
MMR1683?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 13

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 12:40 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3. When you use an item, this gains +30 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast4
Damage45
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore864 rounds together · 48% round win association864 observed win/loss round results
  • Berroon + Cherubble852 rounds together · 56% round win association852 observed win/loss round results
  • Cherubble + Stellagon502 rounds together · 46% round win association502 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Humbolt + Stellagon316 rounds together · 52% round win association316 observed win/loss round results
  • Ironcore + Stellagon274 rounds together · 48% round win association274 observed win/loss round results
  • Berroon + Humbolt245 rounds together · 54% round win association245 observed win/loss round results
  • Cherubble + Humbolt243 rounds together · 55% round win association243 observed win/loss round results
  • Berroon + Stellagon177 rounds together · 55% round win association177 observed win/loss round results
  • Berroon + Ironcore169 rounds together · 50% round win association169 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Humbolt: 40 · Ironcore: 30 · Humbolt: 45 · Stellagon: 300
  • ShieldCherubble: 100
  • ShockHumbolt: 1 · Humbolt: 1

Round inventory

Trinkets

11 trinkets · 11 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Market License

Increase shop rank by 1.

Mysterious Gem

Your monsters have +20% Damage.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.