Ranked run

Redhead

Run iatww45t903rhc4 · Jul 26, 2026, 8:30 AM

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Patch unknownUpdated Jul 26, 2026, 12:40 PM11 observed rounds
Outcomeunknown
Record101
MMR1842?
Tiermaster

Trainer effect

Redhead

On Victory Give your Fire monsters +2 Burn permanently.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 12:40 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Flarilisk

Fire

Tier 4 · Cost 60

Cooldown8s
Multicast
Burn10
On Victory

Evolve.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn18
Damage18
On Battle Start

For each Fire ally, this gains +24% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Flarilisk · Magmite · Sunsage · Pyronade
  • Rock × 2Magmite · Cherubble

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Flarilisk, Magmite, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,260 rounds together · 57% round win association2,260 observed win/loss round results
  • Magmite + Sunsage1,164 rounds together · 62% round win association1,164 observed win/loss round results
  • Pyronade + Magmite964 rounds together · 59% round win association964 observed win/loss round results
  • Boomagon + Magmite935 rounds together · 48% round win association935 observed win/loss round results
  • Cherubble + Magmite592 rounds together · 48% round win association592 observed win/loss round results
  • Cherubble + Pyronade591 rounds together · 48% round win association591 observed win/loss round results
  • Pyronade + Sunsage392 rounds together · 63% round win association392 observed win/loss round results
  • Boomagon + Pyronade294 rounds together · 45% round win association294 observed win/loss round results
  • Boomagon + Sunsage278 rounds together · 48% round win association278 observed win/loss round results
  • Cherubble + Sunsage47 rounds together · 62% round win association47 observed win/loss round results
  • Boomagon + Flarilisk30 rounds together · 40% round win association30 observed win/loss round results
  • Flarilisk + Magmite29 rounds together · 69% round win association29 observed win/loss round results
  • Flarilisk + Pyronade20 rounds together · 55% round win association20 observed win/loss round results
  • Cherubble + Flarilisk19 rounds together · 53% round win association19 observed win/loss round results
  • Flarilisk + Sunsage2 rounds together · 50% round win association2 observed win/loss round results

Team toolkit

  • BurnFlarilisk: 10 · Magmite: 8 · Sunsage: 18 · Pyronade: 18
  • DamageBoomagon: 40 · Sunsage: 18
  • ShieldMagmite: 80 · Cherubble: 100

Round inventory

Trinkets

4 trinkets · 2 types

Gold Trophy × 3

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.