Ranked run
Monster Ranger
Run jznssyjzi9vyblc · Jul 28, 2026, 3:51 PM
Patch unknownUpdated Jul 28, 2026, 5:41 PM12 observed rounds

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 1
Round result: loss
Patch unknownUpdated Jul 28, 2026, 5:41 PM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1

Brawlmantis
BugFighting
Tier 2 · Cost 30
Cooldown5.5s
Multicast—
Damage50
On Victory
This and Common allies gain +10 Damage permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn5
Damage5
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Brawlmantis + Joltail240 rounds together · 55% round win association240 observed win/loss round results
- Joltail + Scorchimp144 rounds together · 54% round win association144 observed win/loss round results
- Brawlmantis + Scorchimp107 rounds together · 58% round win association107 observed win/loss round results
Team toolkit
- BurnScorchimp: 5
- DamageBrawlmantis: 50 · Joltail: 1 · Scorchimp: 5
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
