Ranked run

Swim Coach

Run nzquxmqbm32r97u · Jul 28, 2026, 4:54 PM

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Patch unknownUpdated Jul 28, 2026, 5:46 PM13 observed rounds
Outcomeunknown
Record76
MMR1523?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 5:46 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal60
On Cast

+40 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Pyronade · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Mosslug + Velocect771 rounds together · 59% round win association771 observed win/loss round results
  • Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
  • Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
  • Mosslug + Sunsage368 rounds together · 58% round win association368 observed win/loss round results
  • Cherubble + Mosslug263 rounds together · 51% round win association263 observed win/loss round results
  • Sunsage + Velocect225 rounds together · 55% round win association225 observed win/loss round results
  • Cherubble + Frizzly155 rounds together · 45% round win association155 observed win/loss round results
  • Frizzly + Mosslug144 rounds together · 67% round win association144 observed win/loss round results
  • Pyronade + Velocect114 rounds together · 59% round win association114 observed win/loss round results
  • Pyronade + Mosslug86 rounds together · 57% round win association86 observed win/loss round results
  • Frizzly + Sunsage58 rounds together · 62% round win association58 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
  • Frizzly + Pyronade28 rounds together · 54% round win association28 observed win/loss round results

Team toolkit

  • BurnPyronade: 36 · Sunsage: 15
  • DamageVelocect: 15 · Sunsage: 15 · Frizzly: 1
  • HealMosslug: 60
  • ShieldCherubble: 100
  • ShockFrizzly: 8

Round inventory

Trinkets

3 trinkets · 3 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.