Ranked run

Lucky Girl

Run tm3qsnhtmq6yfyo · Jul 26, 2026, 1:41 AM

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Patch unknownUpdated Jul 26, 2026, 2:20 AM10 observed rounds
Outcomeunknown
Record55
MMR1360?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:20 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal72
On Cast

+48 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Spinarai

BugToxic

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Poison2
On Cast

+2 Poison for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast4
Damage15
Heal15
Ability / passive

Every 4 seconds, +1 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Venopuff

Toxic

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Poison4
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Puffloon

ToxicWater

Tier 2 · Cost 30

Cooldown10s
Multicast2
Heal10
Poison1
Ability / passive

Trigger this when adjacent Toxic allies trigger. (Except other Puffloon)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Toxic × 3Spinarai · Venopuff · Puffloon
  • Water × 3Mosslug · Shelldra · Puffloon
  • Bug × 2Spinarai · Stingarde

Ability text matches

  • Puffloon references ToxicTrigger this when adjacent Toxic allies trigger. (Except other Puffloon)Potential interaction with Spinarai, Venopuff.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Puffloon + Spinarai1,829 rounds together · 49% round win association1,829 observed win/loss round results
  • Spinarai + Venopuff1,310 rounds together · 51% round win association1,310 observed win/loss round results
  • Puffloon + Venopuff794 rounds together · 48% round win association794 observed win/loss round results
  • Mosslug + Stingarde591 rounds together · 60% round win association591 observed win/loss round results
  • Mosslug + Spinarai590 rounds together · 60% round win association590 observed win/loss round results
  • Spinarai + Stingarde572 rounds together · 56% round win association572 observed win/loss round results
  • Mosslug + Venopuff513 rounds together · 58% round win association513 observed win/loss round results
  • Stingarde + Venopuff306 rounds together · 57% round win association306 observed win/loss round results
  • Mosslug + Puffloon142 rounds together · 52% round win association142 observed win/loss round results
  • Mosslug + Shelldra95 rounds together · 48% round win association95 observed win/loss round results
  • Puffloon + Stingarde55 rounds together · 51% round win association55 observed win/loss round results
  • Puffloon + Shelldra28 rounds together · 46% round win association28 observed win/loss round results
  • Shelldra + Stingarde19 rounds together · 63% round win association19 observed win/loss round results
  • Shelldra + Spinarai14 rounds together · 36% round win association14 observed win/loss round results
  • Shelldra + Venopuff10 rounds together · 50% round win association10 observed win/loss round results

Team toolkit

  • DamageSpinarai: 6 · Shelldra: 15 · Stingarde: 450
  • HealMosslug: 72 · Shelldra: 15 · Puffloon: 10
  • PoisonSpinarai: 2 · Venopuff: 4 · Puffloon: 1

Round inventory

Trinkets

6 trinkets · 5 types

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Wood Sword × 2

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Gold Bar

At the start of each day, gain $10.